Carcassonne Tile Grids

Carcassone is a tile-laying game. The 'game board' grows as the tiles are laid, in whatever direction the tiles fit. In our games there has been a continuing problem in keeping the tiles straight, and it can become a major operation if the 'board' has to be shifted if it nears a table edge. The Tile Grids each hold nine tiles in perfect alignment, and the grids snap together with small dovetail joints to grow the board in any direction as necessary. There are small raised ridges between each tile, but this doesn't detract from the game. A small game can be held by about ten grids, but a large one with many expansions could take 20 or more grids. The photos show a game as it expands over tim... This hosted file keeps creator credit and license details.

Print details

  • Difficulty

    beginner

  • Materials

    PLA suggested; confirm scale and supports in your slicer before printing.

Download files

  • tile_holderV5.stl

    STL · 390.4 KB

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File metadata

  • tile_holderV5.stl

    SHA-256: d224030b7d6a8e74b6404ba9e554e66b90775ef1216f777c384fb0ec718a3edd

Attribution

Carcassonne Tile Grids by garyacrowellsr (the original source). License: Creative Commons CC0 1.0. Source: the original source